[Diary] 11/14/2019
The AI I'm developing these days has attack, movement and buff patterns. Now when you play the game, the enemy will attack your character in an intelligent pattern. As of this week, basic AI development is likely to end. And...
The AI I'm developing these days has attack, movement and buff patterns. Now when you play the game, the enemy will attack your character in an intelligent pattern. As of this week, basic AI development is likely to end. And...
Today, I've developed the feature for AI to use skills automatically. I was worried it would take until next week. Fortunately, I feel good because it&...
Today, I still developed AI's automatic skill. This feature is likely to take until next week. Because the character casts the skill with time difference when...
The planner was in charge of the design on our team, and it's been a month since a new designer...
Today I created an AI for the enemy character using a pathfinding algorithm. The most efficient algorithm is the AStar algorithm, which is often used because of its...